Children’s motivation while playing games in a Virtual World: How many coins did you get? Academic Article uri icon

Abstract

  • Online games have become one of children’s first choices for both leisure and learning activities. This proposal presents case studies of two children who were observed and interviewed while playing a popular virtual world environment. Interviews, observations and video recordings of game playing were collected and analyzed. The results from this experience may inform teachers, parents and instructional designers about children’s motivation and engagement levels while playing educational online games.

Publication Date

  • 2015-12-01